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For example, while one possible marriage might allow some desirable alliance to be formed with another ruler, it may also require marrying a Spouse with some undesirable traits. This requires balancing sometimes conflicting interests. This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. The game employs a genetics and education system where children will inherit many traits, culture, religion and skills from their parents and guardian. The game ends when the player's current character dies without an heir of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in 1453. The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European dynasties in a fictional prestige ranking (the three most prestigious ones being the Capetian, the Rurikovich and the Habsburg dynasties). The game contains numerous historical figures such as William the Conqueror, Charlemagne, Genghis Khan, Harold Godwinson, Robert Guiscard, Robert the Bruce, Harald Hardrada, El Cid, Constantine X Doukas, Harun al-Rashid, Alexios I Komnenos, Richard the Lionheart, Ivar the Boneless, Alfred the Great, Baldwin I of Jerusalem, and Saladin, but allows for the player to choose less significant figures such as minor dukes and counts, and creation of entirely new characters with the use of the "Ruler Designer" DLC. Through the strategic use of war, marriages and assassinations among many other things, the player works to achieve success for their dynasty.
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The game is a dynasty simulator where the player controls a Medieval dynasty from 1066 to 1453, though the DLC The Old Gods and Charlemagne allow for earlier start dates of 867 and 769, respectively. It has sold over 1 million copies, which made it Paradox's most successful release before Europa Universalis IV. A Linux version was also released on January 14, 2013. An OS X version, Paradox Interactive's first in-house development for the operating system, was released on May 24, 2012.
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It was released for Microsoft Windows on February 14, 2012. All the player's achievements will be displayed in a separate table, which will allow you to track the correctness of your decisions.Crusader Kings II is a grand strategy game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings. A system of love relationships has been introduced, which will greatly affect the gameplay. 20 experienced knights equals 200 regular soldiers. They join the main army as powerful infantry, increasing the strength of the army by 10 units. Heroes with high stats and characteristics can become knights.
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The armies are made up of recruits and professional fighters, among whom may be crossbowmen, cavalry, etc. For example, Yorks and Lancaster have side branches of the Plantagenets. This means that several family houses can exist within dynasties. The system of religions in Crusader Kings III represented by the mechanics of heresy, including cannibalism or ordination of women.ĭynasty side branches are available. When you have to choose an action that contradicts the beliefs of the hero, he can become stressed, which significantly reduces his concentration. There are 5 lifestyles available for each character, each of which has 3 branches of development.

Hero models are now represented by full-fledged three-dimensional models, instead of portraits. However, now all available heroes and classes of fighters have much more detail and have many additional abilities.

The game got rid of many types of troops: Muslims, pagans, nomads and many others. Points on the map represent not only counties, but also baronial possessions. The scale of the game has been quadrupled.

The new map stretches from Spain to Burma and Mongolia, as well as from Scandinavia to Central Africa. Unlike the second part, you will not be able to start the game at any time. Crusader Kings 3 span the time span from 1066 to 1453. Crusader kings 3 - a global strategy that significantly expands the boundaries of the capabilities of the previous part.
